EN

640 black_derevo2

black_derevo2
CreateObject(640, 2639.0, -182.0, 5.8, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
3.57 m × 3.39 m × 9.79 m along X × along Y × height, radius 5.48 m
Collision
Yes
Draw distance
299 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
268 triangles, 804 vertices, 1 part
Flags
2097284
Files
DFF black_derevo2.dff in gta3.img TXD black_derveg.txd IDE data/maps/generic/vegepart.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 14 placements

See it in 3D
XYZInteriorFile
2639-182 5.8— garel_gen_stream0.ipl
2619-180.2 6— garel_gen_stream0.ipl
2505-20 25.9— garel_gen_stream0.ipl
2505.4-50.5 20.5— garel_gen_stream0.ipl
2505.4-60 18.7— garel_gen_stream0.ipl
2504.5-115 10— garel_gen_stream0.ipl
2504.5-132 8— garel_gen_stream0.ipl
2504.5-165 3— garel_gen_stream0.ipl
2491-15 26.5— garel_gen_stream0.ipl
2490-32 24— garel_gen_stream0.ipl
2491-42 22.4— garel_gen_stream0.ipl
2492-84 16.5— garel_gen_stream0.ipl
2490-91 16.1— garel_gen_stream0.ipl
2392-229.5 0— garel_gen_stream0.ipl

Click a row to put that placement in the code.

Same TXD black_derveg