641 oak_tree1
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(641, -722.086, 2270.6, 42.0, 0.1267, 0.0147, 174.9999);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 9.73 m × 10.17 m × 17.24 m along X × along Y × height, radius 11.13 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Transparent, drawn last
- Receives no shadows
- Palm, sways in the wind
- Double-sided polygons
Technical data
- Geometry
- 659 triangles, 1,977 vertices, 1 part
- Flags
- 2113668
- Files
- DFF oak_tree1.dff in gta3.img TXD oak_veg.txd IDE data/maps/generic/vegepart.ide
Textures 2
On the map 75 placements
See it in 3DClick a row to put that placement in the code.