643 oak_tree3
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(643, -740.259, 2280.86, 42.125, -1.1551, -1.2302, -6.025);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 3.38 m × 2.54 m × 4.95 m along X × along Y × height, radius 3.26 m
- Collision
- Yes
- Draw distance
- 299 m
- Flags
- Receives no shadows
- Double-sided polygons
Technical data
- Geometry
- 336 triangles, 1,008 vertices, 1 part
- Flags
- 2097280
- Files
- DFF oak_tree3.dff in gta3.img TXD oak_veg.txd IDE data/maps/generic/vegepart.ide
Textures 2
On the map 77 placements
See it in 3DClick a row to put that placement in the code.