EN

1250 smashbarpost

smashbarpost
CreateObject(1250, 997.414, 1707.523, 10.852, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.87 m × 1.21 m × 2.06 m along X × along Y × height, radius 1.27 m
Collision
Yes
Draw distance
100 m
Flags
  • Receives no shadows
Technical data
Geometry
82 triangles, 131 vertices, 1 part
Flags
128
Files
DFF smashbarpost.dff in gta3.img TXD smashbarr.txd IDE data/maps/generic/dynamic.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
997.4141707.523 10.852— vegasw_stream10.ipl
997.7271759.125 10.852— vegasw_stream10.ipl

Click a row to put that placement in the code.

Same TXD smashbarr