EN

1342 noodlecart_prop

noodlecart_prop
CreateObject(1342, 2536.117, 2290.852, 10.859, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
1.64 m × 2.3 m × 2.52 m along X × along Y × height, radius 2.1 m
Collision
Yes
Draw distance
60 m
Physics
mass 800.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
292 triangles, 470 vertices, 1 part
Flags
128
Files
DFF noodlecart_prop.dff in gta3.img TXD foodKarts.txd IDE data/maps/generic/dynamic2.ide

Textures 12

noodcart2 not in the game

Dictionary
Size
Format
Mip levels
Transparency

On the map 8 placements

See it in 3D
XYZInteriorFile
2536.1172290.852 10.859— vegasn_stream2.ipl
-2151.844-435.563 35.289— sfse_stream4.ipl
-2515.789-15.617 25.633— sfs_stream0.ipl
-2193.773605.188 35.211— sfe_stream0.ipl
-2194.023613.406 35.211— sfe_stream0.ipl
-2197.586613.406 35.211— sfe_stream0.ipl
-2181.477613.703 35.211— sfe_stream0.ipl
-2187.148614.547 35.211— sfe_stream0.ipl

Click a row to put that placement in the code.

Same TXD foodKarts