1431 DYN_BOX_PILE
Breakable
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(1431, 1061.633, 2118.453, 10.367, 0.0, 0.0, -90.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 2.09 m × 0.72 m × 1.11 m length × width × height, radius 1.41 m
- Collision
- Yes
- Draw distance
- 50 m
- Physics
- mass 50,000.0 kg
- Flags
- Receives no shadows
Technical data
- Geometry
- 60 triangles, 120 vertices, 1 part
- Flags
- 128
- Files
- DFF dyn_box_pile.dff in gta3.img TXD BREAK_S_BOX.txd IDE data/maps/generic/dynamic2.ide
Textures 1
On the map 29 placements
See it in 3DClick a row to put that placement in the code.