1441 DYN_BOX_PILE_4
Effects Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1441, 1084.258, 2110.383, 10.477, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 2.8 m × 1.61 m × 1.26 m along X × along Y × height, radius 1.7 m
- Collision
- Yes
- Draw distance
- 50 m
- Physics
- mass 50,000.0 kg
- Flags
- Receives no shadows
Technical data
- Geometry
- 112 triangles, 192 vertices, 1 part
- Flags
- 128
- Files
- DFF dyn_box_pile_4.dff in gta3.img TXD BREAK_S_BOX.txd IDE data/maps/generic/dynamic2.ide
Textures 2
On the map 11 placements
See it in 3DClick a row to put that placement in the code.