EN

1456 DYN_F_R_WOOD_2

Breakable
DYN_F_R_WOOD_2
CreateObject(1456, 2004.992, 2763.039, 10.609, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
4.68 m × 0.25 m × 1.6 m along X × along Y × height, radius 2.47 m
Collision
Yes
Draw distance
60 m
Physics
mass 50,000.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
108 triangles, 216 vertices, 1 part
Flags
128
Files
DFF dyn_f_r_wood_2.dff in gta3.img TXD B_FEN_WOOD.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2004.9922763.039 10.609— vegasw_stream1.ipl

Click a row to put that placement in the code.

Same TXD B_FEN_WOOD