1457 DYN_OUTHOUSE_2
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1457, -91.016, -1576.625, 3.195, 0.0, 0.0, 38.8377);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 3.19 m × 3.62 m × 3.33 m along X × along Y × height, radius 3.64 m
- Collision
- Yes
- Draw distance
- 50 m
- Physics
- mass 50,000.0 kg
- Flags
- Receives no shadows
Technical data
- Geometry
- 340 triangles, 694 vertices, 1 part
- Flags
- 128
- Files
- DFF dyn_outhouse_2.dff in gta3.img TXD BREAK_STREET2.txd IDE data/maps/generic/dynamic2.ide
Textures 2
On the map 6 placements
See it in 3DClick a row to put that placement in the code.