EN

14700 int2smSf01_int01

Effects
int2smSf01_int01
CreateObject(14700, 328.008, 1481.484, 1084.938, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
17.75 m × 21.39 m × 3.18 m along X × along Y × height, radius 12.57 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
1,026 triangles, 1,620 vertices, 1 part
Files
DFF int2smsf01_int01.dff in gta_int.img TXD vgshs2int2.txd IDE data/maps/interior/gen_int2.ide

Textures 22

lightswitchkb not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
328.0081481.484 1084.93815 · House gen_int2_stream0.ipl

Click a row to put that placement in the code.