EN

14701 int2Hoose2

Effects
int2Hoose2
CreateObject(14701, 447.43, 1407.102, 1085.375, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
24.49 m × 26.49 m × 4.16 m along X × along Y × height, radius 20.48 m
Collision
Yes
Draw distance
30 m
Flags
  • Receives no shadows
Technical data
Geometry
2,530 triangles, 3,325 vertices, 1 part
Flags
128
Files
DFF int2hoose2.dff in gta_int.img TXD lahss2int2.txd IDE data/maps/interior/gen_int2.ide

Textures 28

lightswitchkb not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
447.431407.102 1085.3752 · House gen_int2_stream0.ipl

Click a row to put that placement in the code.