EN

14713 int2Hoose16

Effects
int2Hoose16
CreateObject(14713, 255.867, 1288.906, 1081.063, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
19.77 m × 14.79 m × 3.7 m along X × along Y × height, radius 12.25 m
Collision
Yes
Draw distance
30 m
Flags
  • Receives no shadows
Technical data
Geometry
2,627 triangles, 3,263 vertices, 1 part
Flags
128
Files
DFF int2hoose16.dff in gta_int.img TXD lahss2aint2.txd IDE data/maps/interior/gen_int2.ide

Textures 25

lightswitchkb not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
255.8671288.906 1081.0634 · House gen_int2_stream0.ipl

Click a row to put that placement in the code.