EN

14712 int2Hoose11

Effects
int2Hoose11
CreateObject(14712, 257.797, 1244.477, 1084.828, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
14.39 m × 22.93 m × 3.58 m along X × along Y × height, radius 12.48 m
Collision
Yes
Draw distance
30 m
Flags
  • Receives no shadows
Technical data
Geometry
3,051 triangles, 3,330 vertices, 1 part
Flags
128
Files
DFF int2hoose11.dff in gta_int.img TXD lahss2bint2.txd IDE data/maps/interior/gen_int2.ide

Textures 29

lightswitchkb not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
257.7971244.477 1084.8289 · House gen_int2_stream0.ipl

Click a row to put that placement in the code.