1553 vegasmashfnce_Gate
Breakable
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(1553, 1988.586, 2130.961, 11.125, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Generic objects
- Size
- 2.83 m × 0.24 m × 2.4 m along X × along Y × height, radius 1.86 m
- Collision
- Yes
- Draw distance
- 60 m
- Physics
- mass 99,999.0 kg
- Flags
- Transparent, drawn last
- Double-sided polygons
Technical data
- Geometry
- 42 triangles, 76 vertices, 1 part
- Flags
- 2097156
- Files
- DFF vegasmashfnce_gate.dff in gta3.img TXD DYN_VEGAS.txd IDE data/maps/generic/dynamic2.ide
Textures 1
On the map 6 placements
See it in 3DClick a row to put that placement in the code.