EN

1552 vegasmashfnce

vegasmashfnce
CreateObject(1552, 1990.023, 2130.969, 11.117, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
7.98 m × 0.24 m × 2.69 m along X × along Y × height, radius 4.73 m
Collision
Yes
Draw distance
60 m
Flags
  • Transparent, drawn last
  • Double-sided polygons
Technical data
Geometry
84 triangles, 160 vertices, 1 part
Flags
2097156
Files
DFF vegasmashfnce.dff in gta3.img TXD DYN_VEGAS.txd IDE data/maps/generic/dynamic2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 3 placements

See it in 3D
XYZInteriorFile
1990.0232130.969 11.117— vegasw_stream9.ipl
1939.6642198.609 11.117— vegasw_stream9.ipl
2030.7112259.961 11.117— vegasw_stream9.ipl

Click a row to put that placement in the code.

Same TXD DYN_VEGAS