EN

16191 ne_bit_21

ne_bit_21
CreateObject(16191, 619.898, 1724.102, 7.93, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
231.58 m × 171.38 m × 12.43 m along X × along Y × height, radius 138.77 m
Collision
Yes
Draw distance
200 m
Technical data
Geometry
632 triangles, 786 vertices, 1 part
Files
DFF ne_bit_21.dff in gta3.img TXD des_ne.txd IDE data/maps/country/countn2.ide

Textures 8

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
619.8981724.102 7.93— countn2_stream8.ipl

Click a row to put that placement in the code.

Same TXD des_ne