EN

1645 lounge_wood_up

Breakable
lounge_wood_up
CreateObject(1645, 526.516, -1109.266, 78.883, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.81 m × 2.29 m × 0.64 m along X × along Y × height, radius 1.2 m
Collision
Yes
Draw distance
50 m
Physics
mass 5.0 kg
Technical data
Geometry
384 triangles, 642 vertices, 1 part
Files
DFF lounge_wood_up.dff in gta3.img TXD od_beachstuff.txd IDE data/maps/generic/multiobj.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
526.516-1109.266 78.883— lahills_stream4.ipl
526.023-1106.828 78.883— lahills_stream4.ipl

Click a row to put that placement in the code.

Same TXD od_beachstuff