EN

1646 lounge_towel_up

Breakable
lounge_towel_up
CreateObject(1646, 975.859, -1017.242, 41.961, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.81 m × 2.32 m × 0.65 m length × width × height, radius 1.24 m
Collision
Yes
Draw distance
50 m
Physics
mass 5.0 kg
Technical data
Geometry
366 triangles, 592 vertices, 1 part
Files
DFF lounge_towel_up.dff in gta3.img TXD od_beachstuff.txd IDE data/maps/generic/multiobj.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 10 placements

See it in 3D
XYZInteriorFile
975.859-1017.242 41.961— lawn_stream1.ipl
980.016-1017.242 41.961— lawn_stream1.ipl
998.656-1024.375 41.961— lawn_stream1.ipl
992.203-1018.133 41.961— lawn_stream1.ipl
992.203-1015.406 41.961— lawn_stream1.ipl
992.203-1008.852 41.961— lawn_stream1.ipl
1004.195-1001.359 41.961— lawn_stream1.ipl
1008.109-1018.547 41.961— lawn_stream1.ipl
1008.109-1007.75 41.961— lawn_stream1.ipl
516.68-1112.648 78.875— lahills_stream4.ipl

Click a row to put that placement in the code.

Same TXD od_beachstuff