EN

16648 a51_fakeroom2

a51_fakeroom2
CreateObject(16648, 244.703, 1905.211, 9.906, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
33.1 m × 43.34 m × 11.26 m along X × along Y × height, radius 27.84 m
Collision
No
Draw distance
50 m
Technical data
Geometry
142 triangles, 230 vertices, 1 part
Files
DFF a51_fakeroom2.dff in gta3.img TXD a51.txd IDE data/maps/country/countn2.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
244.7031905.211 9.906— countn2_stream7.ipl

Click a row to put that placement in the code.

Same TXD a51