EN

18096 LIGHT_SHARD_06

6:00–21:00
LIGHT_SHARD_06
CreateObject(18096, 448.641, -93.383, 1000.313, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
22.53 m × 1.08 m × 2.08 m along X × along Y × height, radius 11.33 m
Collision
No
Draw distance
50 m
Visible
from 6:00 to 21:00 game time
Flags
  • Transparent, drawn last
  • Double-sided polygons
Technical data
Geometry
396 triangles, 600 vertices, 1 part
Flags
2097156
Files
DFF light_shard_06.dff in gta_int.img TXD cj_barb.txd IDE data/maps/interior/gen_int5.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
448.641-93.383 1000.3134 · Diner gen_int5_stream3.ipl

Click a row to put that placement in the code.

Same TXD cj_barb