EN

2229 SWANK_SPEAKER

SWANK_SPEAKER
CreateObject(2229, 1272.227, -794.531, 1083.156, 0.0, 0.0, 135.0004);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.37 m × 0.51 m × 1.4 m along X × along Y × height, radius 0.77 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
160 triangles, 232 vertices, 1 part
Files
DFF swank_speaker.dff in gta_int.img TXD CJ_HI_FI2.txd IDE data/maps/interior/props.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

In interiors 8 placements

See it in 3D
XYZInteriorFile
1272.227-794.531 1083.1565 · Madd Dogg's Mansion int_la_stream0.ipl
1279.836-794.945 1083.1565 · Madd Dogg's Mansion int_la_stream0.ipl
2548.016-1279.875 1060.0162 · Big Smoke's Crack Palace int_la_stream3.ipl
2551.016-1280.125 1060.0162 · Big Smoke's Crack Palace int_la_stream3.ipl
211.406-43.953 1000.7891 · Sub Urban gen_int5_stream5.ipl
211.352-39.836 1000.7891 · Sub Urban gen_int5_stream5.ipl
2325.641-1017.281 1049.2039 · Carl's House savehous_stream1.ipl
2329.07-1017.281 1049.2039 · Carl's House savehous_stream1.ipl

Click a row to put that placement in the code.

Same TXD CJ_HI_FI2