2230 SWANK_SPEAKER_2
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(2230, 1288.938, -823.438, 1088.945, 0.0, 0.0, 150.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Interiors
- Size
- 0.37 m × 0.46 m × 1.3 m length × width × height, radius 0.71 m
- Collision
- Yes
- Draw distance
- 30 m
Technical data
- Geometry
- 34 triangles, 62 vertices, 1 part
- Files
- DFF swank_speaker_2.dff in gta_int.img TXD CJ_HI_FI2.txd IDE data/maps/interior/props.ide
Textures 2
On the map 6 placements
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| 1288.938 | -823.438 | 1088.945 | 5 | int_la_stream0.ipl | |
| 1293.141 | -823.875 | 1088.914 | 5 | int_la_stream0.ipl | |
| 1296.078 | -838.672 | 1084.633 | 5 | int_la_stream0.ipl | |
| 1296.078 | -835.188 | 1084.633 | 5 | int_la_stream0.ipl | |
| 1275.688 | -785.508 | 1088.945 | 5 | int_la_stream0.ipl | |
| 1271.484 | -785.07 | 1088.914 | 5 | int_la_stream0.ipl |
Click a row to put that placement in the code.