EN

2255 Frame_Clip_2

Frame_Clip_2
CreateObject(2255, 1254.25, -838.68, 1084.883, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.84 m × 0.03 m × 1.06 m along X × along Y × height, radius 0.68 m
Collision
No
Draw distance
30 m
Technical data
Geometry
10 triangles, 20 vertices, 1 part
Files
DFF frame_clip_2.dff in gta_int.img TXD Picture_frame_clip.txd IDE data/maps/interior/props.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 10 placements

See it in 3D
XYZInteriorFile
1254.25-838.68 1084.8835 · Madd Dogg's Mansion int_la_stream0.ipl
1238.242-814.766 1084.8835 · Madd Dogg's Mansion int_la_stream0.ipl
1248.133-775.406 1084.7425 · Madd Dogg's Mansion int_la_stream0.ipl
1284.289-788.555 1091.4455 · Madd Dogg's Mansion int_la_stream0.ipl
2814.57-1169.289 1029.9148 · Colonel Furhberger's House int_la_stream3.ipl
956.57-46.445 1001.9533 · Brothel gen_int3_stream0.ipl
1202.2513.75 1001.683 · Strip Club gen_int3_stream0.ipl
2188.156-1209.141 1050.2426 · Carl's House savehous_stream0.ipl
2188.266-1200.844 1050.186 · Carl's House savehous_stream0.ipl
2361.57-1122.148 1052.2118 · Carl's House savehous_stream0.ipl

Click a row to put that placement in the code.

Same TXD Picture_frame_clip