EN

2257 Frame_Clip_4

Frame_Clip_4
CreateObject(2257, 1248.023, -831.25, 1086.336, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
2.02 m × 0.04 m × 2.11 m along X × along Y × height, radius 1.46 m
Collision
No
Draw distance
30 m
Technical data
Geometry
10 triangles, 20 vertices, 1 part
Files
DFF frame_clip_4.dff in gta_int.img TXD Picture_frame_clip.txd IDE data/maps/interior/props.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 5 placements

See it in 3D
XYZInteriorFile
1248.023-831.25 1086.3365 · Madd Dogg's Mansion int_la_stream0.ipl
1260.578-808.508 1085.4845 · Madd Dogg's Mansion int_la_stream0.ipl
1279.867-797.969 1091.2035 · Madd Dogg's Mansion int_la_stream0.ipl
1295.078-791 1085.4845 · Madd Dogg's Mansion int_la_stream0.ipl
2320.414-1134.633 1053.82812 · Carl's House savehous_stream0.ipl

Click a row to put that placement in the code.

Same TXD Picture_frame_clip