EN

2268 Frame_WOOD_2

Frame_WOOD_2
CreateObject(2268, -1.719, -4.805, 1000.0, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.53 m × 0.05 m × 0.65 m along X × along Y × height, radius 0.42 m
Collision
No
Draw distance
30 m
Technical data
Geometry
26 triangles, 52 vertices, 1 part
Files
DFF frame_wood_2.dff in gta_int.img TXD Picture_frame.txd IDE data/maps/interior/props.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 3 placements

See it in 3D
XYZInteriorFile
-1.719-4.805 10002 · Angel Pine Trailer int_la_stream0.ipl
-0.555-6.164 10002 · Angel Pine Trailer int_la_stream0.ipl
2338.305-1061.805 1050.4226 · Carl's House savehous_stream1.ipl

Click a row to put that placement in the code.

Same TXD Picture_frame