EN

2269 Frame_WOOD_4

Frame_WOOD_4
CreateObject(2269, 2240.32, -1068.445, 1050.109, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.81 m × 0.05 m × 0.65 m along X × along Y × height, radius 0.52 m
Collision
No
Draw distance
30 m
Technical data
Geometry
26 triangles, 52 vertices, 1 part
Files
DFF frame_wood_4.dff in gta_int.img TXD Picture_frame.txd IDE data/maps/interior/props.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 2 placements

See it in 3D
XYZInteriorFile
2240.32-1068.445 1050.1092 · Hotel Room savehous_stream1.ipl
2330.156-1061.805 1050.4226 · Carl's House savehous_stream1.ipl

Click a row to put that placement in the code.

Same TXD Picture_frame