EN

2490 VICE_TOY_1

VICE_TOY_1
CreateObject(2490, -2237.641, 127.555, 1036.398, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.61 m × 0.23 m × 0.27 m along X × along Y × height, radius 0.35 m
Collision
Yes
Draw distance
30 m
Flags
  • Transparent, drawn last
Technical data
Geometry
48 triangles, 96 vertices, 1 part
Flags
4
Files
DFF vice_toy_1.dff in gta_int.img TXD RC_SHOP_figure.txd IDE data/maps/interior/props2.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 2 placements

See it in 3D
XYZInteriorFile
-2237.641127.555 1036.3986 · Zero RC int_sf_stream0.ipl
-2229.719127.555 1036.5396 · Zero RC int_sf_stream0.ipl

Click a row to put that placement in the code.

Same TXD RC_SHOP_figure