EN

2496 VICE_TOY2_2

VICE_TOY2_2
CreateObject(2496, -2233.352, 129.773, 1035.406, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.4 m × 0.08 m × 1.24 m along X × along Y × height, radius 0.65 m
Collision
No
Draw distance
30 m
Flags
  • Transparent, drawn last
Technical data
Geometry
112 triangles, 222 vertices, 1 part
Flags
4
Files
DFF vice_toy2_2.dff in gta_int.img TXD RC_SHOP_figure.txd IDE data/maps/interior/props2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-2233.352129.773 1035.4066 · Zero RC int_sf_stream0.ipl

Click a row to put that placement in the code.

Same TXD RC_SHOP_figure