EN

2516 CJ_BATH1

CJ_BATH1
CreateObject(2516, -37.805, 1410.516, 1083.406, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
2.23 m × 0.97 m × 0.59 m along X × along Y × height, radius 1.25 m
Collision
Yes
Draw distance
50 m
Technical data
Geometry
82 triangles, 56 vertices, 1 part
Files
DFF cj_bath1.dff in gta_int.img TXD CJ_BATHROOM.txd IDE data/maps/interior/props2.ide

Textures 2

bath_tukb not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-37.8051410.516 1083.4068 · House gen_intb_stream0.ipl

Click a row to put that placement in the code.

Same TXD CJ_BATHROOM