EN

2526 CJ_BATH4

CJ_BATH4
CreateObject(2526, 2581.766, -1286.68, 1064.359, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
2.2 m × 0.97 m × 0.73 m along X × along Y × height, radius 1.26 m
Collision
Yes
Draw distance
50 m
Technical data
Geometry
286 triangles, 311 vertices, 1 part
Files
DFF cj_bath4.dff in gta_int.img TXD CJ_BATHROOM.txd IDE data/maps/interior/props2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

In interiors 9 placements

See it in 3D
XYZInteriorFile
2581.766-1286.68 1064.3592 · Big Smoke's Crack Palace int_la_stream3.ipl
219.5861076.375 1083.1726 · House gen_int2_stream0.ipl
227.4771087.188 1086.8056 · House gen_int2_stream0.ipl
253.7661249.18 1083.2349 · House gen_int2_stream0.ipl
-64.1881353.578 1079.186 · House gen_intb_stream0.ipl
2191.875-1225.359 1048.0396 · Carl's House savehous_stream0.ipl
2252.43-1215.453 1048.03910 · Carl's House savehous_stream0.ipl
2237.25-1066.539 1048.0082 · Hotel Room savehous_stream1.ipl
2318.375-1003.07 1053.7429 · Carl's House savehous_stream1.ipl

Click a row to put that placement in the code.

Same TXD CJ_BATHROOM