EN

2611 POLICE_NB1

POLICE_NB1
CreateObject(2611, 326.063, 309.953, 999.906, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
1.62 m × 0.12 m × 1.2 m along X × along Y × height, radius 1.01 m
Collision
No
Draw distance
30 m
Technical data
Geometry
110 triangles, 180 vertices, 1 part
Files
DFF police_nb1.dff in gta_int.img TXD POLICE_PROPS_un.txd IDE data/maps/interior/props2.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

In interiors 2 placements

See it in 3D
XYZInteriorFile
326.063309.953 999.9065 · Barbara's House gen_int4_stream0.ipl
257.7568.523 1004.56 · Police Station gen_int4_stream2.ipl

Click a row to put that placement in the code.

Same TXD POLICE_PROPS_un