EN

2612 POLICE_NB2

POLICE_NB2
CreateObject(2612, 324.414, 309.961, 999.914, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
1.61 m × 0.07 m × 1.29 m along X × along Y × height, radius 1.03 m
Collision
No
Draw distance
30 m
Technical data
Geometry
86 triangles, 152 vertices, 1 part
Files
DFF police_nb2.dff in gta_int.img TXD POLICE_PROPS_un.txd IDE data/maps/interior/props2.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

In interiors 4 placements

See it in 3D
XYZInteriorFile
324.414309.961 999.9145 · Barbara's House gen_int4_stream0.ipl
257.75864.063 1004.5086 · Police Station gen_int4_stream2.ipl
241.2571.938 1005.8526 · Police Station gen_int4_stream2.ipl
256.35971.266 1004.5086 · Police Station gen_int4_stream2.ipl

Click a row to put that placement in the code.

Same TXD POLICE_PROPS_un