EN

2675 PROC_RUBBISH_6

PROC_RUBBISH_6
CreateObject(2675, 2211.172, -1194.656, 1028.867, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
2.01 m × 3.08 m × 0.14 m along X × along Y × height, radius 1.84 m
Collision
No
Draw distance
50 m
Flags
  • Transparent, drawn last
Technical data
Geometry
88 triangles, 128 vertices, 1 part
Flags
4
Files
DFF proc_rubbish_6.dff in gta_int.img TXD PROC_RUB.txd IDE data/maps/interior/props2.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

In interiors 5 placements

See it in 3D
XYZInteriorFile
2211.172-1194.656 1028.86715 · Jefferson Motel int_la_stream2.ipl
2525.305-1290.961 1053.7192 · Big Smoke's Crack Palace int_la_stream3.ipl
2572.125-1290.961 1053.7192 · Big Smoke's Crack Palace int_la_stream3.ipl
366.336-74.883 1000.59410 · Burger Shot gen_int5_stream2.ipl
379.156-73.977 1000.59410 · Burger Shot gen_int5_stream2.ipl

Click a row to put that placement in the code.

Same TXD PROC_RUB