EN

2672 PROC_RUBBISH_4

PROC_RUBBISH_4
CreateObject(2672, 2186.086, -1185.547, 1029.086, 0.0, 0.0, -40.0001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
1.88 m × 2.15 m × 0.57 m along X × along Y × height, radius 1.45 m
Collision
No
Draw distance
50 m
Flags
  • Transparent, drawn last
Technical data
Geometry
158 triangles, 214 vertices, 1 part
Flags
4
Files
DFF proc_rubbish_4.dff in gta_int.img TXD PROC_RUB.txd IDE data/maps/interior/props2.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

In interiors 5 placements

See it in 3D
XYZInteriorFile
2186.086-1185.547 1029.08615 · Jefferson Motel int_la_stream2.ipl
2557.008-1283.844 1060.3052 · Big Smoke's Crack Palace int_la_stream3.ipl
369.008-65.984 1000.77310 · Burger Shot gen_int5_stream0.ipl
374.281-75.758 1000.79710 · Burger Shot gen_int5_stream2.ipl
362.234-71.5 1000.79710 · Burger Shot gen_int5_stream2.ipl

Click a row to put that placement in the code.

Same TXD PROC_RUB