EN

2868 gb_ornament03

gb_ornament03
CreateObject(2868, 2370.125, -1125.234, 1049.867, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.39 m × 0.39 m × 0.53 m along X × along Y × height, radius 0.37 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
193 triangles, 145 vertices, 1 part
Files
DFF gb_ornament03.dff in gta_int.img TXD gb_ornaments01.txd IDE data/maps/interior/props2.ide

Textures 3

wrbandg not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 3 placements

See it in 3D
XYZInteriorFile
2370.125-1125.234 1049.8678 · Carl's House savehous_stream0.ipl
2374.977-1125.234 1049.8678 · Carl's House savehous_stream0.ipl
2329.766-1023.016 10509 · Carl's House savehous_stream1.ipl

Click a row to put that placement in the code.

Same TXD gb_ornaments01