EN

3269 bonyrd_block1_

bonyrd_block1_
CreateObject(3269, 108.047, 2411.383, 15.477, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
43.06 m × 43.06 m × 10.06 m along X × along Y × height, radius 19.31 m
Collision
Yes
Draw distance
150 m
Flags
  • Transparent, drawn last
Technical data
Geometry
940 triangles, 1,016 vertices, 1 part
Flags
4
Files
DFF bonyrd_block1_.dff in gta3.img TXD boneyard.txd IDE data/maps/country/counxref.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 8 placements

See it in 3D
XYZInteriorFile
108.0472411.383 15.477— countn2_stream2.ipl
188.6562438.25 15.477— countn2_stream2.ipl
242.3982438.25 15.477— countn2_stream2.ipl
269.2662411.383 15.477— countn2_stream2.ipl
123.0472587.742 15.477— countn2_stream2.ipl
230.5232641.484 15.477— countn2_stream2.ipl
203.6562614.617 15.477— countn2_stream2.ipl
349.8752438.25 15.477— countn2_stream2.ipl

Click a row to put that placement in the code.

Same TXD boneyard