EN

3801 sfx_lite04

sfx_lite04
CreateObject(3801, -2360.414, 730.984, 41.711, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
San Fierro
Size
0.58 m × 0.3 m × 0.59 m along X × along Y × height, radius 0.44 m
Collision
No
Draw distance
80 m
Flags
  • Transparent, drawn last
Technical data
Geometry
50 triangles, 46 vertices, 1 part
Flags
4
Files
DFF sfx_lite04.dff in gta3.img TXD sfxref.txd IDE data/maps/SF/SFxref.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 5 placements

See it in 3D
XYZInteriorFile
-2360.414730.984 41.711— sfw_stream5.ipl
-2342.039730.984 45.719— sfw_stream5.ipl
-2323.773730.984 50.008— sfw_stream5.ipl
-2304.68730.984 51.547— sfw_stream5.ipl
-2294.906730.984 51.547— sfw_stream5.ipl

Click a row to put that placement in the code.

Same TXD sfxref