EN

3808 sfx_alarms04

sfx_alarms04
CreateObject(3808, -2368.094, 721.406, 40.773, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
San Fierro
Size
0.14 m × 0.58 m × 0.7 m along X × along Y × height, radius 0.46 m
Collision
No
Draw distance
80 m
Flags
  • Transparent, drawn last
Technical data
Geometry
22 triangles, 34 vertices, 1 part
Flags
4
Files
DFF sfx_alarms04.dff in gta3.img TXD sfxref.txd IDE data/maps/SF/SFxref.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 8 placements

See it in 3D
XYZInteriorFile
-2368.094721.406 40.773— sfw_stream5.ipl
-2321.516721.969 52.383— sfw_stream5.ipl
-2295.922721.383 52.891— sfw_stream5.ipl
-2367.875731.172 41.203— sfw_stream5.ipl
-2364.117731.172 42.133— sfw_stream5.ipl
-2333.852731.172 46.5— sfw_stream5.ipl
-2313.07731.172 51.352— sfw_stream5.ipl
-2291.18731.172 51.352— sfw_stream5.ipl

Click a row to put that placement in the code.

Same TXD sfxref