EN

3892 lib_street10

lib_street10
CreateObject(3892, -800.5, 314.164, 1337.406, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
180.41 m × 163.68 m × 9.24 m along X × along Y × height, radius 121.89 m
Collision
No
Draw distance
200 m
Technical data
Geometry
432 triangles, 861 vertices, 1 part
Files
DFF lib_street10.dff in gta3.img TXD indsupasave.txd IDE data/maps/leveldes/levelmap.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-800.5314.164 1337.4061 · Liberty City levelmap.ipl

Click a row to put that placement in the code.