EN

3893 lib_street05

lib_street05
CreateObject(3893, -935.219, 408.992, 1341.602, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
50.95 m × 70.04 m × 10.48 m along X × along Y × height, radius 43.62 m
Collision
No
Draw distance
130 m
Technical data
Geometry
218 triangles, 377 vertices, 1 part
Files
DFF lib_street05.dff in gta3.img TXD indhospital.txd IDE data/maps/leveldes/levelmap.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-935.219408.992 1341.6021 · Liberty City levelmap_stream0.ipl

Click a row to put that placement in the code.