EN

3894 lib_street11

lib_street11
CreateObject(3894, -847.477, 400.055, 1345.727, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
86.9 m × 87.95 m × 24.96 m along X × along Y × height, radius 63.07 m
Collision
No
Draw distance
100 m
Technical data
Geometry
828 triangles, 1,655 vertices, 1 part
Files
DFF lib_street11.dff in gta3.img TXD libertygen.txd IDE data/maps/leveldes/levelmap.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-847.477400.055 1345.7271 · Liberty City levelmap_stream0.ipl

Click a row to put that placement in the code.

Same TXD libertygen