EN

3898 lib_street15

lib_street15
CreateObject(3898, -792.203, 444.453, 1368.734, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
171.82 m × 105.68 m × 59.89 m along X × along Y × height, radius 105.21 m
Collision
No
Draw distance
160 m
Flags
  • Transparent, drawn last
Technical data
Geometry
168 triangles, 168 vertices, 1 part
Flags
4
Files
DFF lib_street15.dff in gta3.img TXD trees2.txd IDE data/maps/leveldes/levelmap.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-792.203444.453 1368.7341 · Liberty City levelmap.ipl

Click a row to put that placement in the code.