EN

3897 lib_street03

lib_street03
CreateObject(3897, -937.664, 462.953, 1354.242, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
329.83 m × 110.43 m × 22.14 m along X × along Y × height, radius 174.27 m
Collision
No
Draw distance
200 m
Technical data
Geometry
1,996 triangles, 2,342 vertices, 1 part
Files
DFF lib_street03.dff in gta3.img TXD libertyhi.txd IDE data/maps/leveldes/levelmap.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-937.664462.953 1354.2421 · Liberty City levelmap.ipl

Click a row to put that placement in the code.

Same TXD libertyhi