3919 lib_main_bistrotop
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(3919, -787.453, 496.797, 1375.047, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 18.18 m × 19.99 m × 7.3 m length × width × height, radius 13.99 m
- Collision
- Yes
- Draw distance
- 100 m
- Flags
- Transparent, drawn last
Technical data
- Geometry
- 588 triangles, 833 vertices, 1 part
- Flags
- 4
- Files
- DFF lib_main_bistrotop.dff in gta3.img TXD librest.txd IDE data/maps/leveldes/levelmap.ide
Textures 7
On the map 1 placement
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| -787.453 | 496.797 | 1375.047 | 1 | levelmap_stream0.ipl |
Click a row to put that placement in the code.