EN

3920 lib_veg3

lib_veg3
CreateObject(3920, -786.367, 498.891, 1374.297, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
12.66 m × 0.68 m × 2.34 m length × width × height, radius 6.45 m
Collision
No
Draw distance
45 m
Flags
  • Transparent, drawn last
  • Receives no shadows
Technical data
Geometry
216 triangles, 72 vertices, 1 part
Flags
132
Files
DFF lib_veg3.dff in gta3.img TXD librest.txd IDE data/maps/leveldes/levelmap.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

XYZInteriorFile
-786.367498.891 1374.2971 levelmap_stream0.ipl

Click a row to put that placement in the code.

Same TXD librest