3920 lib_veg3
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(3920, -786.367, 498.891, 1374.297, 0.0, 0.0, 0.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Level design
- Size
- 12.66 m × 0.68 m × 2.34 m length × width × height, radius 6.45 m
- Collision
- No
- Draw distance
- 45 m
- Flags
- Transparent, drawn last
- Receives no shadows
Technical data
- Geometry
- 216 triangles, 72 vertices, 1 part
- Flags
- 132
- Files
- DFF lib_veg3.dff in gta3.img TXD librest.txd IDE data/maps/leveldes/levelmap.ide
Textures 1
On the map 1 placement
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| -786.367 | 498.891 | 1374.297 | 1 | levelmap_stream0.ipl |
Click a row to put that placement in the code.