EN

3968 AIRPORT_FRONT

AIRPORT_FRONT
CreateObject(3968, -1860.211, -24.117, 1076.688, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
282.76 m × 87.48 m × 41.58 m along X × along Y × height, radius 184.3 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
5,849 triangles, 7,453 vertices, 1 part
Files
DFF airport_front.dff in gta3.img TXD CJ_AIRPRT.txd IDE data/maps/leveldes/levelmap.ide

Textures 6

3dw_ground2 not in the game

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-1860.211-24.117 1076.68814 · San Fierro Airport levelmap_stream0.ipl

Click a row to put that placement in the code.

Same TXD CJ_AIRPRT