EN

3967 AIRPORT_int2

AIRPORT_int2
CreateObject(3967, -1861.445, 7.695, 1073.141, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
254.75 m × 150.6 m × 14.89 m along X × along Y × height, radius 155.11 m
Collision
Yes
Draw distance
100 m
Technical data
Geometry
6,184 triangles, 7,237 vertices, 1 part
Files
DFF airport_int2.dff in gta3.img TXD CJ_AIRPRT.txd IDE data/maps/leveldes/levelmap.ide

Textures 16

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
-1861.4457.695 1073.14114 · San Fierro Airport levelmap_stream0.ipl

Click a row to put that placement in the code.

Same TXD CJ_AIRPRT