EN

4419 lodseabed050

LOD
lodseabed050
CreateObject(4419, 1157.078, -2435.703, -4.906, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
300 m × 251.5 m × 1.81 m along X × along Y × height, radius 195.74 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
9 triangles, 21 vertices, 1 part
Flags
128
Files
DFF lodseabed050.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1157.078-2435.703 -4.906— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed