EN

4421 lodseabed052

LOD
lodseabed052
CreateObject(4421, 801.656, -2911.523, -69.563, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
410.85 m × 130.74 m × 112.13 m along X × along Y × height, radius 222.75 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
12 triangles, 33 vertices, 1 part
Flags
128
Files
DFF lodseabed052.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
801.656-2911.523 -69.563— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed