EN

4445 lodseabed076

LOD
lodseabed076
CreateObject(4445, -2186.75, -1147.734, 108.156, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
132.98 m × 236.44 m × 14.97 m along X × along Y × height, radius 135.84 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
23 triangles, 44 vertices, 1 part
Flags
128
Files
DFF lodseabed076.dff in gta3.img TXD seabed.txd IDE data/maps/leveldes/seabed.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-2186.75-1147.734 108.156— seabed.ipl

Click a row to put that placement in the code.

Same TXD seabed